Something went wrong, we killed the Synard, and now we have to share the blame. At least now they'll think about more sensible options for transportation, right? Right!?
While inputting Claude and Rena's data onto the Synard, the beast suddenly went berserk: it was about to destroy the whole research facility, so our heroes had to fight it. A battle with no winners...
At least now Claude has the chance to try his newly-built weapon, the almighty Eternal Sphere... too bad that its 'sparkling' fatures don't work for aerial attacks, and the Synard flies all the time! We now discover that this heraldic beast is also a powerful creature, but no matter: we've got the best anti-air unit available, that is Opera and her trusty Kaleidoscope. You must know that, while she uses her cannon as a melee weapon on the ground, she'll use it as a proper firearm against flying or jumping foes; moreover, this long range attack is also very fast and has almost no recoil, which means Opera can stun-lock about any opponent in the air. With her in your party, no matter the level, the Synard is as good as dead.
The other two, green-haired researches are now mad at Artis and the group for wasting a Synard, which apparently is very costly for them; if only they had told us sooner about their concerns on the 'inputting', I'm sure Claude would have cooperated, and maybe they would have opted for ANY MEANS OF TRAVEL OTHER THAN A MAGICAL BEAST! Sorry if I insist so much on the subject, but the brain-pain you have to go through during this part of the story is unbearable for me.
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