04/11/2009

Funny Bits in Star Ocean 2 (178)


It's not like you were on a mission to save Expel from distruction; I'm sorry for your son though...


Ok, this final line sounds funny to me: is it wrong? By the way, science isn't powerless (ask Dr. Insano about that), it's just that technology can only get so far, and Heraldry is quite disappointing, as you can only use it to destroy, rarely to protect (finishing the game will prove it to you).

You would think Ronixis knew that main characters cannot die in the middle of a game... Actually, if you thought so, you would be underestimating our Commodore: you see, he's already been in a game (not exactly starring in it, but he was still pretty important), so he knows the rules. He's also quite knowledgeable about game mechanics in general, and about the innovations in this game in particular, so he feels it's very possible that the second Disc could simply sport new characters, who could perhaps inherit our heroes' abilities and stuff. This isn't standard fare in RPGs, but I suppose Ronixis deemed this game innovative enough to try such an interesting move.

And yet, he's still wrong: the plot might be interesting in some parts (especially the hidden plot points accessible towards the end), but the game still relies a lot (too much if you ask me) on plot twists, and it does it very seriously, causing it to sound bad most of the time. Well, the game also relies too much on inexplicable plot devices, but we'll get back to that in a post or two; for now, let's just leave the Commodore to his pain.

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