If only these Ten Wise Men had tactics that were a tad more advanced that the typical 'wait in a room and deploy weaker fighters to face the attackers', or the slightly more refined 'gang up on the attackers, but not more than 3 at a time'. I mean, when they got the news that Marsilio & co. had been killed, wouldn't they feel like using something like that intergalactic cyclotrone cannon they used to blow up the Calnus on our emerging heroes? You know, just to be sure. After all, didn't Berle himself say 'a lion must expend all his effort to catch a rabbit'? I suppose he was the only one who thought that way...
Cyril is skilled in wind Heraldry, and as we all know, wind is the least powerful element in RPGs (excluding heart, but I doubt many RPGs count that as an element); however, he makes it hit very hard, so it's advisable to have some protection (the Anti spell if you have it, and generally a good number of HP for all your characters). Being a spellcaster, Cyril is weak in close combat, and while he likes to teleport around, if you keep pounding him, he'll stay in place most of the time.
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