About what? He must have hit his head when falling to our heroes' beating, that's all they say right after the fight, and then they disappear. I smell bad translation...
It looks like the Ten Wise Men are still cocky, as they didn't block the underwater passage; some of them are actually waiting for the assault team to show up at the gates of Fienal. But this time it's three of them, attacking the group together rather than one by one. After some smack talk (and introductions), Ruprecht, Jibril and Nicolus initiate the battle.
These three guys are stronger than Marsilio and the others, but not by much; however, having all three attack at once can be a problem. Ruprecht and Jibril can teleport around the area instantly, and each of them is very dangerous: Ruprecht has a giant tuning fork for a weapon, and he can use it to create a huge wind blast in front of him, heavily damaging (or most likely killing if your party isn't over-leveled) anyone he's facing; Jibril can 'absorb' one character into some kind of black hole under his tunic (!!! I'm afraid to comment here). Nicolus is the spellcaster of the group, and he specializes in water and lightning Heraldry, so it's best to have some protection against these two elements (if Rena or Celine have already learned Anti it won't be necessary).
If you come to this battle unprepared, you may take a sound beating, but there's no need to worry: being at the entrance of Fienal, not only can you save the game right before the fight, you can also easily return to Nede and make some more preparations. Even then, a bit of strategy will get you past this fight a lot faster: you can either spread out your fighters to keep everyone busy, or you can focus of Ruprecht, who's the most dangerous (if you have the Eternal Sphere and the Bunny Shoes on Claude - like I did - you won't have any problem as long as he stays alive).
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