Getting deeper and deeper in the cave, weird-looking yellow circles start appearing on the walls: it's almost as if they're eyes staring at our friends in fear... Wait a second, they are eyes! The Barkers are made of LEA mineral, aren't they? So some of them are inside the cave walls; you can even make out some details, like their claws. They're defending their home, trying to scare people away, but they're not afraid of fighting.
Most of the enemies you find in this cave are those sphinx-like beasts, like the ones our heroes encountered in the mine under the Hoffman ruins (apparently the Barkers live in lots of planets... I wonder if those were being controlled by the Ten Wise Men, since the game doesn't tell). By now they shouldn't be a problem, but they tend to cast Star Flare quite often, which can be a problem if you don't have resistance to Star Heraldry; ideally, you should make one of your characters cast a quick spell now and then to stun them (casting Forget with Celine doesn't help much), but that could be boring, and there are lots of them to fight.
One suggestion: once you're in the cave, just run northwards, ignoring any treasure or sideway you may see, and try to reach the room with the huge Barker as soon as possible. That's because, once you defeat the most powerful of the Barkers, the others will refrain from attacking you again, and you'll be free to explore the rest of the cave easily (technically speaking, no random encounters!), and get all the treasure. Not that there's great stuff in there, but some weapons might be useful.
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