How fortunate that the storage guy back at the hideout had found a spare ID card to the monsters' lair. By the way, how do you use that card? I see no place to instert it... Where are the guards anyway? The interiors are even stranger.
Eluria is just a short walk from the hideout (you have to wonder how the demons couldn't find it): with sword in one hand and ID card in the other, Claude bravely enters the cove those terrible monsters, and, slowly but surely, gets closer and closer to revealing the mystery of the Sorcery Globe (well, not really, the game doesn't really tell you what it is and how it got here, just what was inside it). The beam shield Shin had, and now this ID card, are clear signs for Claude to figure out that an advanced alien civilization had a hand in all this: Rezonians, perhaps? But what could be the reason behind this madness? Trust me, it's very hard to tell even after fully playing the game.
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