Rena Lanford, last survivor of the ancient Nedian race, healer and time traveller. You can't get any better than that.
This lass has endured a sad fate. What will the eternal passing of time expect of her? After being beamed from her home planet to Expel several billion solar years into the future, Rena is adopted by a local family and raised there while being hidden her true origins (well, the fact that she was found somewhere in a forest at least). Lost her adoptive father, she learns the truth and starts thinking about her real parents and the reason why she had been abandoned. The occurrance of several 'natural' disasters all over the land, and Rena's fateful encounter with the legendary Warrior of Light who's said to bring everything back to normal is her best opportunity to start a journey to find out more about her past.
Rena has to come to terms with several things in her life, the loss of her father first and foremost, so she develops a strong character (not to mention her physical strength, but that is barely touched upon, as it's noted in a single Private Action); her mysterious healing powers, while being a source of 'diversity' in relation to other people on Expel, actually give her means to help people in need, making her more accepting of them, if not more altruistic. But fate keeps throwing hardships at them, starting from the deep disappointment she feels when Claude states he's not the Warrior of Light she had thought him to be. The revelation of the existance of outer space and aliens, and of her being one of them - from an ancient past, no less - only make it harder for our little Nedian... I'm sorry, but writing it like this makes it sound even more ridiculous tha it already is; enough with her past.
At the beginning of our story, Rena is thought to be an ordinary Expellian living in a small village and dreaming about the Warrior of Light. Her outfit is, for some reason, quite out of the ordinary, at least as elaborate as the best Heraldry masters in Mars. In the artwork depicted above, you san see her carrying a dagger, which is never seen nor mentioned anywhere else in the game. Other than that, she wears a red mantle, which she uses to defend herself, and a crescent hairpin, which she had since she was found in the forest. No trace of her pendant (i.e. the Quadratic Key), which she must have placed under her shirt.
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